SaObY Trick Faster (beta)

Faster Feed & More

// ==UserScript==
// @name         SaObY Trick Faster (beta)
// @namespace    https://www.youtube.com/c/SaObY
// @version      0.9.1 (Beta)
// @description  Faster Feed & More
// @author       SaObY
// @match        http://agar.io/*
// @grant        none
// @run-at       document-end
// ==/UserScript==
window.addEventListener('keydown', keydown);
window.addEventListener('keyup', keyup);
var Feed = false;
var Dingus = false;
var imlost = 25;
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_e'> Press <b>Shift</b> to tricksplit</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_d'> Press <b>Q</b> to doublesplit</span></span></center>";
document.getElementById("instructions").innerHTML += "<center><span class='text-muted'><span data-itr='instructions_q'> Press and hold <b>E</b> for macro feed</span></span></center>";
load();
function load() {
    if (document.getElementById("overlays").style.display!="none") {
        document.getElementById("settings").style.display = "block";
        if (document.getElementById('showMass').checked) {document.getElementById('showMass').click();}
        document.getElementById('showMass').click();
        if (document.getElementById('darkTheme').checked) {document.getElementById('darkTheme').click();}
        document.getElementById('darkTheme').click();
        // I changed the above because now agario 'remembers' your preferences, but doesn't actually work, so if they're already set to be true, you need to undo it, then re click to true
    } else {
        setTimeout(load, 100);
    }
} 
function keydown(event) {
    if (event.keyCode == 69) {
        Feed = true;
        setTimeout(fukherriteindapussie, imlost);
    } // Tricksplit
    if (event.keyCode == 16 || event.keyCode == 52) { //( ͡° ͜ʖ ͡°)
        ilikedick();
        setTimeout(ilikedick, imlost);
        setTimeout(ilikedick, imlost*2);
        setTimeout(ilikedick, imlost*3);
    } // Doublesplit
    if (event.keyCode == 81 || event.keyCode == 50) {
        ilikedick();
        setTimeout(ilikedick, imlost);
    } // Split
    if (event.keyCode == 49) {
        ilikedick();
    }
} // When Player Lets Go Of Q, It Stops Feeding
function keyup(event) {
    if (event.keyCode == 69) {
        Feed = false;
    }
    if (event.keyCode == 79) {
        Dingus = false;
    }
}
// Feed Macro With Q
function fukherriteindapussie() {
    if (Feed) {
        window.onkeydown({keyCode: 87});
        window.onkeyup({keyCode: 87});
        setTimeout(fukherriteindapussie, imlost);
    }
}
function ilikedick() {
    $("body").trigger($.Event("keydown", { keyCode: 32}));
    $("body").trigger($.Event("keyup", { keyCode: 32}));
}
//Looking through the code now are we? ( ͡° ͜ʖ ͡°)