OGame: Localization

OGame: stores localization data on the client

Fra og med 23.08.2014. Se den nyeste version.

Dette script bør ikke installeres direkte. Det er et bibliotek, som andre scripts kan inkludere med metadirektivet // @require https://update.greasyfork.ip-ddns.com/scripts/4442/14625/OGame%3A%20Localization.js

// ==UserScript==
// @name OGame: Localization
// @namespace https://greasyfork.runtimutd.eu.org/users/4668-black-cat
// @description OGame: stores localization data on the client
// @version 5.4
// @creator Black Cat
// @include http://*.ogame.gameforge.com/game/index.php?page=overview*
// ==/UserScript==

var strFunc = (function(){

	var ogTime = parseInt(document.querySelector("meta[name=ogame-timestamp]").getAttribute("content"));
	var xmlTime = parseInt(localStorage.getItem("localization.time") || "0");

	var language = document.querySelector("meta[name=ogame-language]").getAttribute("content");
	var xmlLang = localStorage.getItem("localization.language");
	if (language != xmlLang) {
		xmlTime = 0;
	}

	if (ogTime > xmlTime + 86400) {
		$.get(
			"/api/localization.xml?language="+language,
			function (xml) {
				var data = {};
				localStorage.setItem("localization.language", language);
				var loc = xml.childNodes[0];
				xmlTime = loc.getAttribute("timestamp");
				localStorage.setItem("localization.time", xmlTime);
				var parts = loc.childNodes;
				for (var i=0; i<parts.length; i++) {
					var tag = parts[i].tagName;
					data[tag] = {};
					var names = parts[i].childNodes;
					for (var j=0; j<names.length; j++) {
						var id = names[j].getAttribute("id");
						data[tag][id] = names[j].textContent;
					}
				}
				localStorage.setItem("localization.data", JSON.stringify(data));
			},
			"xml"
		);
	}
}).toString();

if (!document.getElementById("localization_script")) {
	var script = document.createElement("script");
	script.id = "localization_script";
	script.setAttribute("type","text/javascript");
	script.text = "(" + strFunc + ")();";
	document.body.appendChild(script);
}