OGame: Localization

OGame: stores localization data on the client

Version vom 23.08.2014. Aktuellste Version

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.ip-ddns.com/scripts/4442/14625/OGame%3A%20Localization.js

// ==UserScript==
// @name OGame: Localization
// @namespace https://greasyfork.runtimutd.eu.org/users/4668-black-cat
// @description OGame: stores localization data on the client
// @version 5.4
// @creator Black Cat
// @include http://*.ogame.gameforge.com/game/index.php?page=overview*
// ==/UserScript==

var strFunc = (function(){

	var ogTime = parseInt(document.querySelector("meta[name=ogame-timestamp]").getAttribute("content"));
	var xmlTime = parseInt(localStorage.getItem("localization.time") || "0");

	var language = document.querySelector("meta[name=ogame-language]").getAttribute("content");
	var xmlLang = localStorage.getItem("localization.language");
	if (language != xmlLang) {
		xmlTime = 0;
	}

	if (ogTime > xmlTime + 86400) {
		$.get(
			"/api/localization.xml?language="+language,
			function (xml) {
				var data = {};
				localStorage.setItem("localization.language", language);
				var loc = xml.childNodes[0];
				xmlTime = loc.getAttribute("timestamp");
				localStorage.setItem("localization.time", xmlTime);
				var parts = loc.childNodes;
				for (var i=0; i<parts.length; i++) {
					var tag = parts[i].tagName;
					data[tag] = {};
					var names = parts[i].childNodes;
					for (var j=0; j<names.length; j++) {
						var id = names[j].getAttribute("id");
						data[tag][id] = names[j].textContent;
					}
				}
				localStorage.setItem("localization.data", JSON.stringify(data));
			},
			"xml"
		);
	}
}).toString();

if (!document.getElementById("localization_script")) {
	var script = document.createElement("script");
	script.id = "localization_script";
	script.setAttribute("type","text/javascript");
	script.text = "(" + strFunc + ")();";
	document.body.appendChild(script);
}