koc chatv2

tester

Version vom 18.05.2025. Aktuellste Version

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.ip-ddns.com/scripts/534027/1591211/koc%20chatv2.js

Tabs.TabDemo = {
    tabOrder: 8001,
    tabLabel: 'Truce/AP Monitor',
    tabColor: 'blue',
    myDiv: null,
    targets: [],
    checkInterval: null,
    isInitialized: false,

    init: function(div) {
        var t = this;
        t.myDiv = div;
        t.myDiv.style.display = 'none';
        t.updateStatus('Initializing...');

        try {
            t.loadTargets();
            t.updateStatus('Ready to monitor targets');
            t.isInitialized = true;
        } catch (error) {
            console.error('Error initializing tab:', error);
            t.updateStatus('Error: ' + error.message);
        }
    },

    paint: function() {
        var t = this;
        if (!t.isInitialized) {
            t.updateStatus('Please initialize first');
            return;
        }

        var m = `
            <div class="divHeader" align="center">Truce/AP Monitor</div>
            <div class="monitorContainer">
                <div class="inputGroup">
                    <label for="targetInput">Player Name/UID:</label>
                    <input type="text" id="targetInput" class="btInput" />
                    <button id="addTargetButton" class="buttonv2 std blue">Add Target</button>
                </div>
                <div id="targetList" class="targetList"></div>
                <div id="truceMonitorStatus" class="statusMessage"></div>
            </div>
        `;

        t.myDiv.innerHTML = m;

        var style = document.createElement('style');
        style.textContent = `
            .monitorContainer {
                width: 100%;
                max-width: 600px;
                padding: 15px;
                background: #f5f5f5;
                border-radius: 8px;
                box-shadow: 0 2px 4px rgba(0,0,0,0.1);
            }

            .inputGroup {
                display: flex;
                gap: 10px;
                margin-bottom: 20px;
            }

            .btInput {
                flex: 1;
                padding: 8px;
                border: 1px solid #ccc;
                border-radius: 4px;
                background: #fff;
                color: #333;
            }

            .statusMessage {
                font-size: 14px;
                color: #666;
                text-align: center;
                margin-top: 20px;
                padding: 10px;
                background: #fff;
                border-radius: 4px;
                border: 1px solid #eee;
            }

            .targetList {
                margin: 20px 0;
                padding: 15px;
                background: #fff;
                border-radius: 4px;
                border: 1px solid #eee;
            }

            .targetList ul {
                list-style: none;
                padding: 0;
                margin: 0;
            }
            .targetList li {
                padding: 10px;
                border-bottom: 1px solid #eee;
                margin-bottom: 5px;
                display: flex;
                justify-content: space-between;
                align-items: center;
            }
            .targetList li:last-child {
                border-bottom: none;
                margin-bottom: 0;
            }
            .targetList li:hover {
                background-color: #f9f9f9;
            }
            .truceNotification {
                position: fixed;
                top: 20px;
                right: 20px;
                background: #4CAF50;
                color: white;
                padding: 15px;
                border-radius: 5px;
                z-index: 1000;
                box-shadow: 0 2px 10px rgba(0,0,0,0.2);
                max-width: 300px;
                word-wrap: break-word;
                animation: slideIn 0.3s ease-out;
            }
            
            @keyframes slideIn {
                from { transform: translateX(100%); opacity: 0; }
                to { transform: translateX(0); opacity: 1; }
            }
            
            .buttonv2 {
                background: #4a90e2;
                color: white;
                border: none;
                padding: 8px 16px;
                border-radius: 4px;
                cursor: pointer;
                font-weight: bold;
                transition: background 0.2s;
            }
            
            .buttonv2:hover {
                background: #3a7bc8;
            }
            
            .buttonv2.blue {
                background: #4a90e2;
            }
            
            .buttonv2.blue:hover {
                background: #3a7bc8;
            }
        `;
        document.head.appendChild(style);

        t.displayTargetList();

        $("#addTargetButton", t.myDiv).click(function() {
            t.addTarget();
        });

        if (!t.checkInterval) {
            t.checkInterval = setInterval(function() {
                try {
                    t.checkTrucesAndAP();
                } catch (error) {
                    console.error('Error checking truces/AP:', error);
                    t.updateStatus('Error: ' + error.message);
                }
            }, 1000);
        }
    },

    hide: function() {
        var t = this;
        if (t.checkInterval) {
            clearInterval(t.checkInterval);
            t.checkInterval = null;
        }
        t.myDiv.style.display = 'none';
        t.updateStatus('');
    },

    show: function() {
        var t = this;
        t.myDiv.style.display = 'block';
        t.displayTargetList();
        t.updateStatus('Monitoring targets...');
    },

    addTarget: function() {
        var t = this;
        var targetInput = $("#targetInput", t.myDiv);
        var targetName = targetInput.val().trim();

        if (!targetName) {
            t.updateStatus('Please enter a target name or UID');
            return;
        }

        try {
            var player = getPlayerInfo(targetName);
            if (!player) {
                throw new Error('Player not found');
            }

            var existing = t.targets.find(function(tgt) {
                return tgt.uid === player.uid;
            });
            
            if (existing) {
                throw new Error('Player is already being monitored');
            }

            t.targets.push({
                name: player.name,
                uid: player.uid
            });

            t.saveTargets();
            t.displayTargetList();
            t.updateStatus(`Added target: ${player.name}`);
            targetInput.val('');

        } catch (error) {
            console.error('Error adding target:', error);
            t.updateStatus('Error: ' + error.message);
        }
    },

    displayTargetList: function() {
        var t = this;
        var targetList = $("#targetList", t.myDiv);
        targetList.empty();

        if (t.targets.length === 0) {
            targetList.append(
                '<div class="noTargets">No targets are currently being monitored.</div>'
            );
            return;
        }

        var html = "<ul>";
        t.targets.forEach(function(target) {
            html += `
                <li>
                    <div class="targetInfo">
                        <span class="targetName">${target.name}</span>
                        <span class="targetUID">(${target.uid})</span>
                    </div>
                </li>`;
        });
        html += "</ul>";
        targetList.html(html);
    },

    updateStatus: function(message) {
        var t = this;
        var statusEl = $("#truceMonitorStatus", t.myDiv);
        statusEl.html(message);
        
        if (message.includes('Error')) {
            statusEl.css({
                'color': '#dc3545',
                'background-color': '#f8d7da'
            });
        } else {
            statusEl.css({
                'color': '#28a745',
                'background-color': '#d4edda'
            });
        }
    },

    checkTrucesAndAP: function() {
        var t = this;
        t.targets.forEach(function(target) {
            checkPlayerTrucesAndAP(target.uid)
                .then(function(result) {
                    if (result.hasTruce) {
                        t.updateStatus(`Target ${target.name} has truce with ${result.truceWith}`);
                    } else if (result.apEnded) {
                        t.notifyAPEnded(target);
                    }
                })
                .catch(function(error) {
                    console.error('Error checking target:', error);
                    t.updateStatus(`Error checking ${target.name}: ${error.message}`);
                });
        });
    },

    notifyAPEnded: function(target) {
        var t = this;
        try {
            t.updateStatus("Target " + target.name + "'s AP has ended!");
            t.playNotificationSound();
            t.showNotification(target.name + "'s AP has ended!");
        } catch (error) {
            console.error('Error notifying AP end:', error);
            t.updateStatus('Error: ' + error.message);
        }
    },

    showNotification: function(message) {
        var t = this;
        var notification = document.createElement('div');
        notification.className = 'truceNotification';
        notification.textContent = message;
        document.body.appendChild(notification);

        setTimeout(function() {
            notification.remove();
        }, 5000);
    },

    playNotificationSound: function() {
        // Implementation for playing notification sound
        try {
            var audio = new Audio('notification.mp3');
            audio.play().catch(function(error) {
                console.error('Error playing sound:', error);
            });
        } catch (error) {
            console.error('Error with audio:', error);
        }
    },

    loadTargets: function() {
        var t = this;
        try {
            var saved = localStorage.getItem('truceMonitorTargets');
            if (saved) {
                t.targets = JSON.parse(saved);
            }
        } catch (error) {
            console.error('Error loading targets:', error);
            t.targets = [];
        }
    },

    saveTargets: function() {
        var t = this;
        try {
            localStorage.setItem('truceMonitorTargets', JSON.stringify(t.targets));
        } catch (error) {
            console.error('Error saving targets:', error);
        }
    }
};

// Simple initialization for the tab
(function() {
    // Wait for the game to be ready
    function init() {
        // Check if we can access the game's Tabs object
        var gameTabs = window.Tabs || (window.unsafeWindow && unsafeWindow.Tabs);
        
        if (gameTabs && gameTabs.addTab) {
            try {
                // Add our tab to the game's UI
                gameTabs.addTab(Tabs.TabDemo);
                console.log('Truce/AP Monitor tab added');
                
                // Save the original showTab function
                var originalShowTab = gameTabs.showTab;
                
                // Override showTab to handle our tab
                gameTabs.showTab = function(tab) {
                    // Call the original function
                    originalShowTab.apply(this, arguments);
                    
                    // Handle our tab
                    if (tab === 'TabDemo') {
                        var tabDiv = document.getElementById('tab_TabDemo');
                        if (tabDiv) {
                            if (!Tabs.TabDemo.isInitialized) {
                                Tabs.TabDemo.init(tabDiv);
                            }
                            Tabs.TabDemo.paint();
                        }
                    }
                };
                
                return; // Success, exit the function
            } catch (e) {
                console.error('Error initializing tab:', e);
            }
        }
        
        // If we got here, try again in 500ms
        setTimeout(init, 500);
    }
    
    // Start the initialization
    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', init);
    } else {
        init();
    }
})();