您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Helps with Edgenty, makes the player send notifications when complete, automatically navigates to the next slide, ocassionally skips activities (happy accident), and makes it so you can start activites while instructor is still speaking, mainly meant for people trying to rush Edgenty and keeps the tab muted. Also just grant or dont grant notification permission as per your preference, as it wont ask for permission.
当前为
// ==UserScript== // @name Edgenty Helper // @version 0.2 // @description Helps with Edgenty, makes the player send notifications when complete, automatically navigates to the next slide, ocassionally skips activities (happy accident), and makes it so you can start activites while instructor is still speaking, mainly meant for people trying to rush Edgenty and keeps the tab muted. Also just grant or dont grant notification permission as per your preference, as it wont ask for permission. // @author TTT // @license MIT // @include * // @grant none // @namespace https://www.tampermonkey.net/ // ==/UserScript== (function() { 'use strict'; let completeCount = 0; const originalConsoleLog = console.log; console.log = function() { const message = Array.from(arguments).join(' '); if (message.includes('complete')) { completeCount++; if (completeCount === 2) { const goRightButton = document.querySelector('li.FrameRight a'); if (goRightButton) { goRightButton.click(); removeInvisODiv(); // Add this line completeCount = 0; // Reset the counter new Notification("Done!"); // Display the notification } } } originalConsoleLog.apply(console, arguments); }; })(); function removeInvisODiv() { 'use strict'; var element = document.getElementById('invis-o-div'); if (element) { element.remove(); } } var intervalId = setInterval(removeInvisODiv, 100); // 100ms = 0.1s setTimeout(function() { clearInterval(intervalId); }, 1000); // 1000ms = 1s