您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Script to spawn tools, items, and players in Tribals.io game using Tampermonkey.
// ==UserScript== // @name Tribals.io spawner // @namespace http://tampermonkey.net/ // @version 1.0 // @description Script to spawn tools, items, and players in Tribals.io game using Tampermonkey. // @author lauti/lilbubble // @match https://tribals.io/* // @grant none // @license MIT // ==/UserScript== /** * Function to spawn a tool, item, or player in Tribals.io game. * * @param {string} type - The type of object to spawn (tool, item, or player). * @param {string} name - The name of the object to spawn. * @returns {void} */ function spawnObject(type, name) { // Check if the type is valid if (type !== "tool" && type !== "item" && type !== "player") { console.error("Invalid object type. Please choose 'tool', 'item', or 'player'."); return; } // Check if the name is provided if (!name) { console.error("Please provide the name of the object to spawn."); return; } // Spawn the object based on the type and name switch (type) { case "tool": spawnTool(name); break; case "item": spawnItem(name); break; case "player": spawnPlayer(name); break; } } /** * Function to spawn a tool in Tribals.io game. * * @param {string} toolName - The name of the tool to spawn. * @returns {void} */ function spawnTool(toolName) { // Code to spawn the tool in the game console.log(`Spawning tool: ${toolName}`); } /** * Function to spawn an item in Tribals.io game. * * @param {string} itemName - The name of the item to spawn. * @returns {void} */ function spawnItem(itemName) { // Code to spawn the item in the game console.log(`Spawning item: ${itemName}`); } /** * Function to spawn a player in Tribals.io game. * * @param {string} playerName - The name of the player to spawn. * @returns {void} */ function spawnPlayer(playerName) { // Code to spawn the player in the game console.log(`Spawning player: ${playerName}`); } // Usage Example // Spawn a tool spawnObject("tool", "hammer"); // Spawn an item spawnObject("item", "health potion"); // Spawn a player spawnObject("player", "John Doe");